
Unforgettable Strangers
A downloadable game

You fill a notebook with strangers you will never speak to, and wait for them to ask you for things.
You want to know what the position is—and whether you would take it yourself.

"Unforgettable Strangers" is a solo drawing game about attention, memory, and the people who pass through an ordinary day. You carry a notebook and catch strangers in it—a coat, a gesture, a way of standing still—drawing them, naming them, and filing them away. Later, at home, they come back for you: in dreams, in other people's handwriting, in a name where it shouldn't be. They ask you for small, strange errands they don't know they're setting, because they don't know they are being considered for anything. Inspired by the strangers you have already forgotten and the two or three you never will, the game asks what it costs to really look at someone.
The game ends when you have decided two candidates, or when you stop noticing strangers—whichever comes first. Then you lay out everyone you caught, and write the letter you would send to the position if you knew the address: who you would have recommended above all the others, and whether you would take the job yourself.
Catching a stranger takes two minutes on the street. A session at home takes about twenty, depending on how much you choose to write. A full game runs across one or two weeks of ordinary days, and it is played alone.



This is a game about looking, not about surveillance. You only ever draw—never photograph—and you never follow, approach, or interrupt anyone. You watch from wherever you already are, and then you move on. If you post your pages, never share a drawing that could let someone recognise a real person, and never share a real name, place, or time. The people in your notebook did not agree to be there.
Also by Save Point Press:
Nazca — a drawing game about the secret meaning of drawings and the myths you leave behind.
So You Are Going to Be a Girl Dad - a solo journaling game about leaving memories for a daughter who hasn't arrived yet.
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This game was created for the One-Page RPG Jam of 2026 and is inspired by solo journaling games, missed-connections classifieds, and the particular ache of seeing someone once and never again. Additionally, the game took inspiration in the Homework for Life, the daily storytelling and reflection habit created by author Matthew Dicks and the TTRPG game A Perfect Rock. The art was made by Karoline Jiménez.

| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Save Point Press |
| Tags | Drawing, One-page, Solo RPG |
| Content | No generative AI was used |
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